Random Acts of Geekery
Here we go again with some more late reviews. I know I said that I’d have them up last night, but honestly, I just didn’t have it in me. Never fear, I’m refreshed and ready to roll. On to the geekery…
Detective Comics #1
This is just a fun, sick book. Our story begins with the Joker fully involved in a brawl with some strange individual wearing a mask that looks to be made of human skin. Oh, and did I mention that the Joker is naked? Yeah, the weirdness just smacks you in the face right off the bat (no pun intended). Just as the Joker is wrapping up the brawl and finishing off (i.e. killing) the weirdo with the skin mask, our hero, Batman crashes through a window in typical Batman fashion. The Joker manages to escape into the streets of Gotham City (still naked) while Bats brawls with the Gotham City Police Department who’ve just arrived. Batman escapes the police (naturally), saves a little girl who’s hanging around the scene of the fight and heads back to the Batcave, where a brief interlude with Alfred alludes to a possible romantic interest, a certain Charlotte Rivers. Batman vows to bring the Joker in and bring him to justice. Like we’d expect anything else from the Dark Knight. The scene then shifts to the roof of the Gotham P.D., where we discover Commisioner Gordon has summoned Batman with the Bat-signal. The two discuss the Joker’s latest murder spree and the condition of the little girl that Bats saved earlier. It turns out that the girl is the niece of the freak in the skin mask that Joker murdered. Gordon and Batman butt heads over Batman’s request to question her and Batman picks up a clue as to the Joker’s whereabouts and disappears into the night. We’re then taken to the pharmacy that Gordon revealed was the Joker’s hideout. Detective Harvey Bullock and his team have the building surrounded and are preparing to take the Joker in. Surprise! What they thought was the Joker is actually a life-size doll made up to look like our favorite clown and rigged with explosives. Whoops. Batman discovers the Joker skulking around the scene and boarding a commuter train. A battle ensues on the roof of the train where the Joker surprisingly holds his own against the Caped Crusader before finally being taken down by our hero. The Clown Prince of Crime is then remanded into the custody of a Dr. Arkham (presumably of Arkham Asylum). Dr. Arkham and staff assume that the Joker is unconscious and leave him straightjacketed in his room/cell. Just then a mysterious figure enters the room wielding a very sharp looking knife and begins discussing some previous arrangements. The Joker refers to this person as “Dollmaker”. After telling the Dollmaker to “get it over with”, we’re left with the gruesome image of the skin from Joker’s face pinned to the wall and the Dollmaker saying that, “Tonight, we will both celebrate our rebirth.” End. Wow.
OK, Tony S. Daniel (writer AND artist) has started this book out with one heck of a bang. His artwork is pretty darn good. His version of the Joker is fairly creepy, yet it has a nod to the classic depiction of the character. His Batman looks like a cross between Frank Miller’s version and the Jim Lee version. And that’s not a bad thing in my book! And the story…I love it. To me, this issue reads like a comic book version of a Christopher Nolan Batman movie. The back and forth banter between Batman and Joker reminds me of the Christian Bale/Heath Ledger scenes in “The Dark Knight”. Again, that’s not a bad thing! Detective Comics #1 is a very good read and I definitely want to see where Daniel is going with this story!
5 out of 5 possible stars.
Green Arrow #1
This is a different type of Emerald Archer than the one we’ve been used to for the past forty years. Our story opens with Oliver Queen multitasking, conducting a conference call board meeting and tracking a trio of villains, who get their superpowers from a type of drug, through Paris. With the aid of his support team back home (hacker Naomi and tech wiz Jax), Ollie follows the three villains to a nightclub. The three baddies are Dynamix, a powerhouse type; Supercharge, with electrical powers; and Doppelganger, a female who grows extra arms and an extra face (at least that’s what it looks like to me). These not-so-nice folks have been making a name for themselves by recording their misdeeds and posting them on Youtube. Hey, they’re supervillains for the modern generation! Just as these terrors are about to start wreaking havoc on the nightclub, Green Arrow comes crashing through the skylight (What is it with superheroes busting through windows and skylights?) and wades into battle against them with an array of trick arrows. Sorry, no boxing glove arrow, but there is a nifty little arrow courtesy of Jax that GA shoots into the steering controls of the boat that the battle has moved to. This little jewel allows Naomi to drive the boat from a remote location and get the fight away from innocent bystanders. GA manages to take down Doppelganger with some weird disc that releases metal bands and entraps her. He then uses some good old fashioned fisticuffs to knock Dynamix off the boat into the water. Ollie literally puts him on ice with an arrow that freezes the water around him, pretty much locking the big dumb ox in place. This leaves only Supercharge. No trick arrows are necessary for this guy, as Ollie simply puts two well placed plain-Jane arrows into his palms and takes him out with a simple left hook. The scene then shifts back to Q-Core headquarters in Seattle where Oliver has a discussion with the peaceful Jax on why force is necessary to bring in these types of crooks and why he needs Jax to design weapons for him against his objections. We close out the issue in a jail cell in Paris, where Dynamix and Supercharge are in police custody. Doppelganger has been taken to a lab to detoxify from the power-giving drugs. The two superbaddies are shocked as the wall of their cell is destroyed, revealing an entire team of superbaddies who are there to break them out and kill Green Arrow. Oh, and they plan on putting the murder of GA on Youtube. Uh oh.
JT Krul and Dan Jurgens have done a pretty good job with this one. The story is easy to follow, our hero is as smart-assed as ever and the concept of Youtube supervillains is a new one on me. The art is delightfully old school. I’ve probably mentioned here in the past that Dan Jurgens is one of my favorite comic artists ever. Add in the fact that George Perez (another favorite) is the inker on this book and you’ve sold it to me on the artwork alone. The only negatives I found with the book are the costume Green Arrow is wearing and the team of villains that is revealed at the end. First, the costume is a definite nod to the costume GA wore in the television series, “Smallville”. I didn’t exactly hate that costume, but I didn’t love it either. I prefer the classic, Neal Adams version of Green Arrow, but this is the “new” DC so I understand the change. As for the jailbreaking villains, well, they look like an evil version of Alpha Flight. Look at the last page of the book and tell me you don’t see it. Maybe it’s just me. I don’t know. But if that’s all I have to complain about, Krul and Jurgens have done their jobs.
4 out of 5 possible stars.
Justice League International #1
I wanted to love this book. I really did. I just couldn’t.
The story opens with United Nations head of intelligence; Andre Briggs lobbying a U.N. committee to form their own, U.N. sanctioned Justice League to restore confidence in the burgeoning superhero community. We’re then shown a voting process in which Booster Gold, Fire, Ice, Vixen, Rocket Red, August General in Iron (worst superhero name ever, by the way) , Guy Gardner and Godiva are voted onto the team; while Plastic Man, Green Arrow, Blue Beetle (the Jaime Reyes version) and Batman are voted down. Unbeknownst to the committee, Briggs has already contacted the members who have been accepted and decided to form the team prior to receiving U.N. approval. Meanwhile, in Peru, a U.N. research team is investigating a series of seismic disturbances. They’re then sucked into the ground by what appears to be an earthquake, but turns out to be much, much more. Meanwhile, back at the Hall of Justice (I’ve always wanted to say that!), a group of protesters have gathered to protest the U.N.’s use of the building while the team members begin to arrive. Briggs appoints Booster Gold as the de facto field leader of the team which doesn’t sit well with Guy Gardner. After a bit of bickering between Guy and pretty much the rest of the team, Guy decides that he’s out. As he’s leaving via the rooftop, he encounters Batman who advises him to give Booster a chance. Guy, being the hardheaded malcontent that he is, will have no parts of it and takes to the sky. Back inside, the remaining team members prepare to embark for Peru to look for the missing research team. They depart on a ship donated by Queen Industries when Booster discovers that none of his team is piloting the craft. Who’s flying this rig? It’s none other than Batman, who has become a stowaway in order to establish a connection between the two Leagues and give the shorthanded JLI a helping hand. The team arrives in Peru; as back at the Hall of Justice, protesters have decided to firebomb the building. Cut back to Peru and our heroes, where another quake occurs. But this time, it’s more than a quake. A whole pile of rock creatures emerge from the fissure to take on the League, only to be dispatched fairly easily. But this isn’t over by a long shot! Just when the JLI is getting their bearings, another quake erupts. This time it isn’t rock creatures, but a giant Kirby-esque robot. Whatever will our heroes do?
OK, I know it was probably unrealistic for me to expect this to be like the old Keith Giffen version of the JLI. But I still had high hopes for it. The major problem here is that there’s simply not enough action. All of the action occurs in the last five pages of the book. The rest of the story is all talk. Maybe I expected too much, being that it’s the first issue and they had to cover the establishment of the new team and whatnot. But I was still a little disappointed. Dan Jurgens isn’t a bad writer. Not at all. But I was hoping for more from him. If they aren’t going to bring a lot of action, they need to bring the characterization that Keith Giffen brought to the original. Aaron Lopresti’s artwork is perfectly serviceable here. It’s not Kevin McGuire, but there’s only one Kevin McGuire. Hopefully, future issues will manage to combine the humor and characterization I expect and some decent action.
3 out of 5 possible stars.
(Source: thecultden.weebly.com)